Fantastic Accessible iPhone Games and Where to Find Them!

Blind Accessible iPhone and iPad games,
updated April 3, 2014.



iPhone and iPad games
The iPhone 3gs and above are amazing devices for the blind.
They come equipped with speach right out of the box.
Go into settings->general->accessibility->voice over and turn it on.
Or with the new IOS 5, you can just tripple click the home button.
Some games ask you to tern off voice over.
on the 4s you tern it off by tripple clicking the home butten to tern it off.
You hold the phone in portrit moad, the home butten is at the boddem.
This assumes that you have voice over set to work like this.
if not then go to genral then to settings then to home and over to voice over and get to tripple click home.

Your iPhone is now usable by someone who is 100 % blind.
Before now blind people had to buy a phone then a special app that talked.
 

Audio Defence: Zombie Arena, by Somethin Else games, Audio Forum page.
The Kickstarter site supporting the Audio Defence, Zombie Arena game.
The Kickstarter video for the Audio Defence, Zombie Arena game on YouTube.
A first person shooter for IOS like no other before. You are the Blind Warrior, instead of playing with your eyes, you must use your ears.
The makers of Papa Sangre II, the best-reviewed iOS game of 2013 very proudly present their next game: Audio Defence: Zombie Arena, an insane first-person splatterfest coming soon to iOS.
In Audio Defence: Zombie Arena, you’re a gunslinger fighting your way from anonymity to fame and glory in Dr. Bastard's Zombie Arena, a deadly live spectacle where the mischievous Dr. Bastard pits his zombie experiments against lone challengers for the bloodthirsty pleasure of the audience.
Just put on headphones to immerse yourself in our 3D sound world. You’ll hear and feel Zombies moving all around you as if they were in the real world. You turn to aim your device where you hear them and shoot them dead before they get to you.
A few months ago we came up with an idea: let's make the Trojan Horse of audio games, the one that will convince people that audio games are a whole new world of untapped gameplay experiences.
So let's focus on pure gameplay. Let's make it easy to pick up and play while keeping it deep and, most of all, outrageously fun.
And so we took that idea and ran with it. Fast forward a few months and today the game's close to completion. We have worked on most of the sounds and the core gameplay. We're ready to launch Beta and we're looking for testers. We're aiming at an early summer 2014 release.
Our goal is to deliver an awesome first person mobile shooting game by putting players out of their comfort zone, using the most powerful graphics card in the world, our imagination.
This is a full-on action game with arcade roots about shooting Zombies from a fixed position, using just your ears. Survival requires nerves of steel, as one bite from a Zombie that gets to you means instant-death.
The in-game interface is simply a tool with which you interact with this crazy world. You can play Audio Defence: Zombie Arena with your eyes closed, and it makes full use of iOS accessibility features to allow blind gamers to play without a hitch.

Using headphones, you must rely only on your hearing to locate threats 360 degrees around you. Then you turn your body in real-time to aim and shoot down the zombies using iOS gyroscope controls. If that’s too intense for you, we have Swipe and Tilt modes for stationary gameplay.
You’ll be fighting over 10 Zombie types, each with its own unique behaviour or special trait. It will be tough, but you’re in luck. With an arsenal of 15 upgradable weapons, from shotguns and swords to bazookas and automatic rifles, you’ll be able to build your perfect loadout to take on the undead in two different game modes over 4 exotic Arenas.
And you’ll always be watched by Dr. Bastard as he tries to kill you for the crowd’s amusement.
As you play you will earn Coins and Diamonds, which will allow you to buy weapons, upgrade the ones you have and boost power ups.
We will offer a few optional in app purchases, items to speed up your earnings, but no amount of IAP will make up for true skill for all purposes of competitive gameplay through Game Center leaderboards.

We've put a lot of effort in balancing the game to make sure that IAPs are not required to progress normally in the game. Furthermore, as a pledger, you'll be given a Coin Doubler, with with you'll get the weapons you want as fast as you need them.
We still have loads of ideas for Audio Defence in the back of our head, but we have no time and money to implement them. All the money we make over our goal will be invested in polishing and expanding game content: more levels and zombie types, extravagant arenas, fan requested weapons, new game modes.
A note from Carles Salas about the Kickstarter, which by the time you read this will have officially ended without reaching its funding goal.
It’s a pity we didn’t make it, but we’ll release the game anyway, and sooner than most successful Kickstarters.
The lack of Kickstarter funding will mean we can’t invest in proper marketing, which is quite bad because we wanted everyone to know about how Audio Defence is the most action packed audio game on iOS.
That’s all in the future, though. From the present I can assure you this: Audio Defence is currently feature and content complete, and that’s the fancy way to say the game is finished! That doesn’t mean we’re done, however.
We’re investing all of our time balancing the game, tweaking sounds, squashing bugs, checking performance issues and getting accessibility navigation as smooth as possible.
That’s a lot of work and we’re a very small team, and we’ll keep working until we reach a premium level of quality.
Please direct any further questions to
audiodefence@somethinelse.com,
and someone from the team will get back to you.

Audio Archery by LWorks, App Store page.
Archery for your Ears
Audio archery Version 1.0 brings archery to IOS.
Use only your ears and your reflexes to shoot targets.
The game is entirely auditory, so there are no pictures or icons.
You will hear a target move from left to right. When it is centered, flick down on the screen with one finger to pull back your bow.
Release your finger to fire your arrow.
The game consists of 10 rounds with 7 shots each.
In order to move on to the next round you have to get a score equal or greater then the target score.
for instance in round 2 you need 6 to advance.
If you fail to reach the target score, the game ends.
Round ten requires 28 or more to win.
Can you pass the tenth round and become the audio archery champion?
This app is designed for both iPhone and iPad.
Free
Released: 30 May 2013
Size: 16.3 MB
Language: English
Developer: Liam Erven
© 2012 LWorks
Rated 4+
Requirements: Compatible with iPhone, iPod touch and iPad. Requires iOS 4.3 or later. This app is optimized for iPhone 5.

The Nightjar by Somethin Else games, App Store page.
The Nightjar, Version 1.2.1.
You’ve been stranded on a dying spacecraft, spiralling into a black hole … and then your problems really start.
The Nightjar is an incredible ‘video game with no video,’ featuring the voice of Benedict Cumberbatch. (
You’ll have to see with your ears, using only sound to survive all that deep space has to throw at you.
The Nightjar has world-beating sound design and incredible 3D audio technology.
From the moment the crew of the Nightjar run for their lives (leaving you behind in a malfunctioning airlock), you’ll find yourself immersed in one of the most realistic game worlds ever created.
$4.99 USD
VoiceOver reads all page elements.

Word Guess Collection, by Yohann Taieb, App Store page.
Word Guess Collection game brings back the classic hangman game concept with a twist!
Challenge yourself by guessing words within different categories such as
pets, musical instruments, candies, colors, superheroes, fruits, professions, Christmas, Halloween, sports, and much more!
The game keeps track of your progress for each categories, and gives you the opportunity to earn a reward badge for each category completed.
Updated: April 5, 2013, Version: 1.3
Just double tap on the letters that you think go into the answer.
After you tap on the three letters to answer a clue, it will automatically fill it in and then the clue will say solved in front of it.
So if you think an answer might be hat, double tap on the H, then an A, and then a t. You will either hear a noise letting you know it was correct or incorrect.
Another good tip is make sure you have characters checked in your rotor so you can move letter for letter when looking at the word you are trying to guess,
otherwise, VoiceOver won't read the blank spaces in the word.

WordZinga! By MT Apps, App Store page.
WordZinga! is an intuitive, simple, and addictive word game.
Players are challenged to solve puzzles by providing missing letters to complete known words.
Here are a few examples. First, an easy one:
name a 5 letter word that starts with 'ST'.
Stick, stuck, and steps are all acceptable answers and you only need to provide one!
Sound too easy? Well, not so fast!
How about naming a 6 letter word that ends with 'AI'
or a 10 letter word that has 'DL' as the 5th and 6th letters?
There are over 20 solutions to each of these.
WordZinga! is jam-packed with over 30,000 puzzles and a huge dictionary.
If you already love the challenge of word games and crosswords, give WordZinga! a try.
This word game is completely accessible using VoiceOver.
The spaces where letters can be entered are unlabled buttons, but only until a letter is entered. The letters that are already provided are dimmed.
These buttons and letters run from left to right just above the keyboard.
The keyboard is laid out alphabetically rather than the usual QWERTY method.
When a word has been filled in, tap the WordZinga! button, located under the keyboard in the left-hand corner.
There is a clear button in the right-hand corner. This button erases all the letters except those that are dimmed.

Robo-E by MPaja software, App Store page.
Robo-E is in charge of cleaning up the galaxy from toxic waste.
But he needs your help as his positronic brain is confused after a nearby supernova went off.
You must guide Robo-E in pushing all the red waste balls on top of the yellow energy rings to activate their transfer to hyperspace.
Robo-E brings you the classic game of Sokoban with beautiful graphics and and intuitive UI.
Includes hundreds of built in levels.
Sokoban originally was a Japanese puzzle that involved moving boxes around a room.
Without planning several moves in advance you could easily box yourself in.
Robo-E is a spin on this classic puzzle with a Sci-Fi theme.
You play on a grid with walls, Robo-E, your character, balls and energy rings.
Different levels have different layouts like a 5 by 5 grid, 6 by 6, etc.
You can have more than one ball at a time. you push the balls in the empty spaces and finally into the energy rings.
Robo-E is playable with Voice Over, so for the ultimate challenge activate Voice Over from the device settings and play blindfolded, trusting only your touch and ears.
The three finger swipe to move only works if the user has VoiceOver on.
On the very first level you are above the ball in the starting position. The energy ring is below the ball. So you just need to swipe down. :)
Both you and the ball are blocked by the walls.
Once a ball is in an energy ring, you can't move over it.
Often you in fact need to push a ball away from an energy ring temporarily in order to get access to another ball.
Or sometimes a ball sits on an energy ring already at the beginning of a level,
but must be moved away, temporarily, to end up on another energy ring.
Only in the end all the energy rings need to be occupied to complete the level.
Once a ball is against a wall it can not be moved off it, but can be moved along it.
So if a ball and energy ring are on the same wall, only that ball can go in that energy ring, even if there is another ball closer to the ring.
If you move a ball to the corner, there is no way to get it out from there, except by undoing the move.
Even though the rules are simple, the locations of the walls, balls and rings make the game almost as complicated as chess.
This type of puzzle is very challenging, and your success like in a chess game, will depend on how many moves ahead you can store in your mind.
version 1.5 added new sounds and support for Game Center. And Translations to Finnish, French, Italian, Portuguese, German & Swedish.
There is now a different sound for moving one square, going over multiple squares, pushing the ball, pushing the ball over ring, trying to push a ball that cannot move, and bumping into walls.
Game Center support is also there for high-score tracking.
Someone made a suggestion turning Vertical Navigation on
When the rotor is set to this option, the user experiences control of VoiceOver which is similar to using arrow keys on a desktop computer.
Flicking up/down moves the user up/down, while flicking left/right continues to move the user horizontally.
This feature will be especially helpful to those who frequently navigate with VoiceOver via a connected BluTooth keyboard, as well as in grid-based games or table layouts.

Smack Me Lite By FunMobility, App Store page.
This is the free version of Smack Me!
It contains the first level from the full version, this should give you a taste for the real game.
HOW FAST ARE YOU??? SMACK ME! SHAKE ME! PINCH ME!
Play SmackMe! the addictive new iPhone musical reflex game!
See if you can keep pace through a series of progressively challenging levels. Can you make it to 100%?
"Smack Me is hosted by a loveable robot character named Ito.
Ito likes to see you sweat! Ito gives you plenty of time to respond in early rounds then gets faster and faster.
When he drinks his milkshake you better shake him. When he raises his lobster pinchers, you better pinch him.
EXCLUSIVELY POSSIBLE ON IPHONE
SmackMe! Uses the iPhone’s multi-touch and accelerometer for a unique gaming experience not possible on the Nintendo DS, Microsoft Xbox or Sony Playstation.
Play with the retro soundtrack live, or use your headsets.
BEAT YOUR FRIENDS. Share with friends to see who can achieve the high score.
MANY WAYS TO PLAY
Play with no sound, Flip that mute button and watch Ito's commands.
Play without looking, listen to Ito's commands and react quickly.
People who enjoyed Tap Tap, DDR, Bop It will love Smack Me
Smack Me demo on Main Menu
July 31, 2010, Darren Duff

demonstrates this iPhone/iPod Touch app that is basically a Bopit game. There is a light version for free and a more fully featured version for $0.99.

Wordundrum by BitWacky, App Store page.
Wordundrum is a word game for both novice and experienced puzzlers!
Each board is a mix of letters and blank tiles. Your job is to place letters in the blank tiles until every line spells a real word both down and across.
A check button lets you know if you're on the right track.
Solve puzzles without using the check button and be rewarded with bonus points.
Compare your score with how your friends are doing. Can you master the guru or insane levels without using a single check?
The free app includes 6 training boards to get your feet wet, then 12 challenging levels to test your puzzling skills.
Over a hundred more levels are available for purchase, with new levels coming in future updates.

SixthSense by TeamHN, App Store page.
SixthSense Version 1.1.
SixthSense, All 3D sound horror shooting game!
Developer: Hyun Soo KIM
In the dark, You can hear only the ghostly footsteps of zombies approaching, gun firings against zombies And their screams.
You'll be as scared as having a real zombie right next to you in first-person.
Voice over available for blind, you don't need a vision to experience this whole new world.
Its 3D surround sound provides you with maximum reality and fear!
Enjoy the thrilling zombie sounds and queer surroundings of caves and forrest.
Ranking system : Get a higher score than your friends!
Various zombies , there are 10 different zombies!
Beat the boss zombie.
Various items - 10 items! Use guns, grenades and armors for upclose fights!
What's New in Version 1.1
- Buy All weapons for $0.99!!!
- All Items Discount Sale!
How to play
1. Player eliminates zombies by firing, by swiping towards them from 5 directions, 9 o'clock, 10:30 o'clock, 12 o'clock, 1:30 o'clock, 3 o'clock.
2. For each start, for each wave, you'll meet a girl who needs help. All you need to do with the girl is not shoot her and she kisses you and restores your health.
3. When an animal zombie approaches you, you need to scare them off by shaking your iPhone.
Clues
You can hit the zombie's head when their breathing pauses.
You can get a higher score and gold for headshots.
You can send coins to your friends every 12 hours.
1. You need a headset to play this game.
2. A noisy place is not appropriate for good game play.
Extra charges might be added to your iTunes account when you purchase extra items.
You can decide whether to purchase items in the application store.
Top In-App Purchases,
All Weapons $0.99,
10 coins $0.99,
50,000 Gold $1.99,
55 coins $0.99,
750 coins $7.99,
500,000 Gold $9.99,
120 coins $1.99,
100,000 Gold $2.99.

King's Corner by Bitpress, LLC, App Store page.
Move over Solitaire, there's a new king of card games! King's Corner, also known as Kings in the Corner, Version 2.0.1, has arrived for iPhone, iPod Touch, and iPad.
This addictive multiplayer card game is as challenging as it is fun, with a custom AI that never misses a move.
You'll quickly get sucked in by the rich gameplay, stunning animations, and gorgeous design that's miles ahead of most iOS card games.
It's also fully compatible with VoiceOver, so players with limited or no vision are always welcome.
Please note that while some other apps out there claim to be King's Corner, our app follows the traditional rules and is a very different game from the one that is widely available.
King's Corner uses the same basic rules as games like Solitaire, cards are placed in descending order and in alternating colors. A red 9 can be played on a black 10, or a black ace can be placed on a red 2.
The deck is set up with 8 spaces around the deck; four king spaces (marked with a K) and four unmarked spaces.
You'll get a new card at the beginning of every turn, and the goal of the game is to get rid of your cards first by making as many of the following types of moves as possible:
Add a card to any existing stack
Move a card or stack in one unmarked space to the bottom of any other card or stack. King stacks don't move, since there's nothing higher than a King.
Start a new stack if there's an empty space on the table. Only kings can start the corner stacks, but any other card can start a stack in one of the four unmarked spots.
What's New in Version 2.0.1
Version 2.0.1 fixes several accessibility issues.
New in version 2.0:
Completely redesigned exclusively for iOS 7, King's Corner 2 features an all-new pass & play game mode,
improved online gameplay, additional achievements and statistics, and an entirely new look and feel.

Lost Cities by TheCodingMonkeys.
Lost Cities Version: 1.20.
Reiner Knizia takes you on a journey to undiscovered countries and mythical places.
Compete against a friend, a stranger or one of 4 different computer players, in a two player Solitaire with an extra portion of suspense.
Lost Cities is a card game played by two players. The objective of the game is to mount profitable expeditions to one or more of the five lost cities,
the Himalayas, white, the Brazilian Rain Forest, green, the Desert Sands, yellow,
the Ancient Volcanos, red and Neptune's Realm, blue.
You have five lanes, - red, blue, yellow, green and white. You have to place cards into those lanes.
However, these lanes start at negative value points so you have to build them up. It's basically a game that ends when the draw stack of cards is empty.
online matches against game center friends or strangers
4 different AI players with distinct skill levels and play styles
voice acted interactive tutorial and comprehensive rules
beautiful full-length atmospheric soundtrack
a plethora of single- and multiplayer achievements
fully playable via VoiceOver
costs $3.99
Audio Tutorial for TheCodingMonkeys Lost Cities game.
Audio rules for the Lost Cities card game.

Megafauna Word Search + by Sarah Pierce, App Store page.

Word Search plus is a game where you search for words in a grid of letters.

Clickable word lists let you easily learn more about the words you are searching for.

Learn about dog breeds, food, wine, books, films, art, science, sports, history, geography, and more!

Word lists were created by a person, not by a computer, to make sure your word list is always interesting and fun.

A clever word hiding algorithm means the words are hidden in a new and interesting way each time you play.

Free version comes with 16 categories, including a massive SAT Vocabulary category with more than 4000 words.

100 categories are available with a paid $2.99 upgrade.

Five puzzle sizes on iPad, three on iPhone

Tracks your record times

Includes an SAT Vocabulary category with 4000+ words

Stats area. Click "Stats" from the main menu to see a summary of your records and averages.

No timer option. You can now turn off the timer if you prefer to play untimed. Go to "Options" then "More" to play to find this setting.

No links option. You can now turn off the links at the bottom of the screen. This is a great setting for those who accidentally click the links.

The letters in the grid are accessible for the blind. But there is currently no audio feedback on your success or failure. She is planning to get it to work with voice over in the next update.


Zombies, Run by Adrian Hon of Six to Start's.
Zombies, Run written by award-winning novelist Naomi Alderman.

You tie your shoes, put on your headphones, take your first steps outside. You’ve barely covered 100 yards when you hear them. They must be close. You can hear every guttural breath, every rattling groan - they’re everywhere. Zombies. There’s only one thing you can do: Run!
You’re Runner 5. Hundreds of lives are counting on you. You've got to help your base rebuild from the ruins of civilization by collecting critical supplies while avoiding roving zombie hordes. Can you save them and learn the truth about the zombie apocalypse?

Automatically collect crucial items for your base as you run, plus artefacts, notes, voice recordings, and more
Use the items you've collected to develop your base and help your surviving population thrive. With a bigger base comes more missions and some unexpected surprises.
Running Game & Audio Adventure
Zombies, Run! is an ultra-immersive running game for the iPhone, iPod Touch, Android and Windows Phone. We deliver the story straight to your headphones through orders and voice recordings - and back home, you can build and grow your base with the items you've collected.

Run Anywhere
Zombies, Run! works anywhere and at any speed. You can jog in a park, run along a beach, or walk along a trail, even on treadmills!

Keep the survivors alive
You automatically collect items like medicine, batteries, first aid kits, baseball bats, underwear and ammo while running - but when you're back home, who needs them more: the soldiers or the doctors? Which buildings need extra defenses? It’s up to you - and the bigger your base, the more missions you can play.
Where did the zombies come from? What are the leaders of your base planning? There’s a deeper mystery to be uncovered, puzzles to be solved, websites to be discovered, documents to be viewed so you can learn the truth of what’s happened to the world.

Choose your own custom playlists before you start running: the story unfolds in between your tracks through a series of dynamic radio messages and voice recordings.
With 30 missions and over 40 runs worth of gameplay, you become the hero in an epic story of humanity’s struggle for survival where your running really matters - and there’s a deeper mystery to be uncovered as well.

Better Fitness Through Science
Coming Soon: Zombies, Run! records the distance, time, pace, and calories burned of all your runs, and we're planning RunKeeper integration. You can also hear audio notifications for time, distance, and pace during your run.

Using voice over, a blind person has played the first few levels of Zombies Run! He can't figure out how to assign the supplies he has recovered or how to build the hospital.
it is currently not possible to assign supplies or put up buildings, I know that at least two people have contacted the developers, and they said that a solution was being worked on, but it could be a few months before it was released.
Christina wrote You can now assign your own supplies by creating a zombielink account online
at www.zombiesrungame.com
You then log into your account via the settings menu in the Zombies Run app on your phone.
This way, you can assign supplies on your computer and will update your app.
The website is accessible; I had no problem assigning supplies.
alex wrote Another way is to extract the audio files from the app, and listen to them on the computer as they are ordinary mp3s.
yes I know its cheating, but why should I have to wait for the developers to take there time getting the app accessible.
I mostly got the app for the story anyway, not for the fitness element.
Amy wrote, But really, running away from zombies with this app is probably the most exciting workout ever. It’s incredibly immersive, and the stoyline feels like a novel. Last workout, my helicopter crash landed outside of the base because a mysterious force shot it down with an RPG, and I was out in the middle of the desert with all these flesh eating zombies, and then this radio tower guy (with a REALLY attractive voice) contacted me and made me run through a hospital, where his old flame turned out to be, ha, ha, no. I refuse to spoil the storyline. It’s too amazing. Also, everyone has British accents! I secretly bought the game for that reason alone. The zombies were a bonus.

Requires iOS 5 or above. Works on iPhone 3GS, iPhone 4, iPhone 4S, and iPod Touch 3rd gen and 4th gen.
Continued use of GPS running in the background can dramatically decrease battery life.
Accelerometer mode can dramatically decrease battery life.
$7.99 US   
£5.49)

Rated 12+ for the following:
Frequent/Intense Horror/Fear Themes
Infrequent/Mild Profanity or Crude Humor
Infrequent/Mild Alcohol, Tobacco, or Drug Use or References
Infrequent/Mild Sexual Content or Nudity
Frequent/Intense Realistic Violence


Worder by Peter Damen, App Store page.
Worder is a challenging anagram word game which tests your ability to find words within a set of nine letters.
Worder requires no internet connection and is great for plane flights, commuting on subways and remote travel destinations.
The object of the game is to make as many words as possible, and find the one word using all nine letters too.
Worder has no timers, explosions or music, just sit down for a relaxing game of Worder, playing at your own pace.
Worder includes many game options, including a "Shared Letter" mode where all words should include the highlighted letter, or standard mode that allows you to use all letters.
The minimum word length for a game can also be selected, which can limit the number of words that need to be found.
Worder also includes 6 difficulty levels, so that Worder can cater for those who are intimidated by games with large word sets,
to those people who are word game experts. Level 6 includes all words, where lower levels include a subset of the entire word list,
based on how commonly words are used in everyday language and text.
You can challenge your friends by sending your current game for them to play. See if they can beat your score.

HearStrike by MDV Ingegneria Elettronica, App Store page.
The goal of the game is to shoot the target more accurately and quickly as your shooter skills get better.
Keep your device horizzontally in front of you, plug in the headphones and tilted it to the left, right, back and forward in order to center the target.
Once you hear it in the center and quite loud and close to you, just touch the screen with a finger to shoot.
The target must be centered both horizzontally and vertically by moving the device.
The horizontal shift of the target sound is done by tilting the iPhone to the left or right,
the vertical shift is done b tilting the iPhone up or down.
The volume of the target sound shows you how far away the target is from you on the vertical.
There are several targets with different sizes. The smaller they are, the harder it is to get a high score.
The score system will tell how close you have been, by ow many points from 1 up to 100.
You reload your weapon by shaking the phone. It has 3 bullets,
and you have to hit 5 targets in order to complete a game.
During the multiplayer mode, it doesn't matter how precise you are, Just try to be quicker than your opponent.
The first who reaches 11 hits, wins the match.
The target sound is quite low at some tilts, because it indicates the distance from you, the shooter, to the target.
The closer you get to the target, the louder it becomes.
Hold the phone horizontally, with the Home key to your left and keep the phone with its screen facing you, as if it were a knife.
The adjustments you have to do in order to play are really very very small. Just move the device a little bit and hear how the sound reacts.
To get 100 points in the very hard level requires the steadiness of a surgeon's hand.

BlindSide - The Audio Adventure Game by Epicycle, Aaron Rasmussen and Michael T. Astolfi.
You play as Case, an assistant professor who wakes up blind, to find his city destroyed and mysterious creatures devouring people.
Will you and your girlfriend be able to find your way without sight? How will you escape? Run for your life, save the girl, and uncover the mystery of the apocalypse--all in the dark!
BlindSide throws you into a fully-immersive 3d audio adventure set in a world you’ll never see.
Put on headphones, hold your iPhone, and face the direction you want to go. Listen as the world rotates around you and explore the darkness.
The gyros in your device will point your avatar the same direction you're facing in the real world.
Features:
Over 1000 sound effects and pieces of dialogue.
Gyroscope-enabled virtual reality.
-Custom audio algorithms turns your stereo headphones into surround sound.

Accessible for blind and sighted users alike
For iPhone4S, iPad2, and iPad3 only
The controls are as follows:
press the top of the screen to walk forward one step.
Hold a finger down to keep running.
Press the middle part of the screen once to get some tips on what to do,
press the middle part of the screen one more time to get your direction and to know where the object you're searching for is,
and press the middle part of the screen a third time to stop the speech.
Rotate yourself left or right to turn the character around in the game.
The rotating feature works very well when stinning in an office chair which can turn around.

Blindshoot by WorstWeb Studio.
Catch the asteroids which are coming towards you!
Your goal is to save your planet with an invulnerable spaceship.
The game is for blind people, so during the game, the screen will be black.
It's basically like simon or blind memory.
You hold the phone in land scape. the aim of the game is to collect asteroids. You do this by listening for the tones.
So a high tone you touch the left side of the screen when it's in landscape, middle tone is the middle of the screen, low tone is the right side of the screen.
You have to get 20 asteroids before you can advance to the next level.
Level one is quite slow but it does get faster.
every time you start you have to start from level one.

Naval Combat by Mind recursion.
The classic guessing game Battleships for iPhone and iPod touch.
The game was designed to be used on the go: Challenge your friends, find opponents online, or play against the computer.
Now you can fight battles like Admiral Nelson back in the old days!
Play against your friends over Bluetooth or WiFi
Challenge your friends over the Internet
Find new opponents online in no time
Put your skills to test against the computer at three levels of difficulty
theme selection includes a pirate theme.
Sounds are enabled in VoiceOver.

Domino Train by Steven Melzer, App Store page.
Domino Train is a fun and addictive version of Mexican Train, Dominoes for the iPhone.
Featuring quality graphics, animation and sounds, Domino Train is enjoyable for player of all ages.
The game is available in English and Spanish and contains many options including
either 12-12 or 15-15 dominoes.
The game can be played with 1 to 4 players on the same iPhone.
Now with VoiceOver support.

Pah. A crazy voice-controlled game by Labgoo and Yosi Taguri.
Pah version 1.2, a classic sidescroller for iOS, with one big twist.
Your goal is to destroy the asteroids before they destroy you.
It’s the first full game in the iPhone App Store to be activated by voice only.
Although it’s a touch screen device - touching the screen won’t do anything.
To play the game you use your voice in two ways.
Say Aah to move the spaceship up and down by changing your volume.
Shout Pah! to shoot.
There is no audio indication of where the asteroids are, so the game is not totally accessible for the blind.

AI Adventure by Adam Freeman, App Store page.
iPhone and iPad version of the interactive fiction game Colossal Cave Adventure with a new twist.
Instead of typing in your commands and reading back from the console,
you talk with a 3D Avatar Stuyven Spelunker.
He uses speech recognition to recognize your commands and then describes to you the environment.

Roll it by Andy Abgottspon.
classic Yahtzee game for iPhone, iPod Touch and iPad, version 1.0.2.
Look forward to hours of fun with this highly addictive dice game.
Shake to roll the dice
Multiplayer: Play your friends over bluetooth or with up to 5 players in Pass ‘n’ Play mode
Highscore history
Resume interrupted games at any time
Help section with rules and tips
Game Center integration
Available in English, German, French, Italian, Polish, Czech and Swedish
Fully accessible via VoiceOver.
In this implementation of Yahtzee, you earn the sum of all dice when scoring Three-/Four-Of-A-Kind.
I'm aware that there are local differences on how the game is played, so please don't report that behavior as a bug.

SilverSword - A fantasy role-playing game in the style of The Bard's Tale by Mario J. Gaida.
SilverSword uses a d20 system similar to the old Dungeons & Dragons Pen and Paper RPG.
The lower the AC (Armour Class), the better your chances of avoiding that fierce poisoned blade your enemy swings at you.
The interface is adapted to the needs of a mobile user.
All can be done with touches, gestures and the built-in keyboard.
Let’s start a fantasy world inside your pocket!
Use your skills, use your items, and use your spells to explore maps full of enemies, riddles and traps.
SilverSword will bring back the desire for solving puzzles.
Do you remember what desperately sought-after magic word had driven you insane a long time ago in your favourite CRPG?
As for me, I know it, and this game will give you lots of them!
SilverSword is a game about strategy, magic and imagination.

Dimensions by RJDJ.
Dimensions is a sonic adventure game, designed to enhance reality rather than distract from it.
Dimensions stimulates your brain through augmented sound in order to make you receptive to multiple dimensions of reality.
Your mission as a Dimensionaut is to explore the Multiverse, infiltrate new and unknown dimensions, collect Artifacts and protect yourselves from the Nephilim.
Dimensions isn’t played on the touchscreen of your device, it is played in your real life.
The app makes use of every possible sensor on the iPhone and intertwines game play deeply into your daily life experience which adjusts to your environment and actions.
For example, some dimensions unlock if you are active and others unlock if you are quiet.
The app automatically detects what you are doing and syncs the game to it.
You stay immersed in the game by listening to augmented sound and the voice of Emily from Mission Control. This way you can live your life and play the game.
It is usable for the blind with VoiceOver but some of the buttons are not labeled.

Inception The App, Experience your life as a dream by RjDj.
This app is a dream machine that transforms the world around you into a dreamworld. It uses augmented sound to induce dreams through the headset of your iPhone and iPod Touch.
It will change your perception of reality.
Inception The App transports Inception The Movie straight into your life. New dreams can be unlocked in many ways,
for example by walking, being in a quiet room, while traveling or when the sun shines.
You will get realtime musical experiences, featuring new and exclusive music from the Inception soundtrack composed by Hans Zimmer.

Classic DOS De Steno games by Richard De Steno and Litchie's Fast Intelligence.
A game pack of six classic DOS games developed by Richard L. De Steno.
1. Atlantic City Blackjack. This game of blackjack is played by the rules set by the NJ Casino Commission.
2. Casino: This game has a selection of four games which are blackjack, slot machine, flash poker, and minibaccart.
3. Dodge City Desperados. You are the sheriff of the wild west town of Dodge City. Your mission, take out the Desperado Brothers before they take you out.
4. Destination Mars. In this game you will be taking a 35 million mile trip from the Earth to Mars, but it won't be easy. You will encounter different obstacles on this journey. Good luck space pilot
5. Run for President. Ever wanted to be president? Well, in this game you are a candidate running around the United States on a Monopoly style board in a bid to beat the computer and become president of the United States of America.
6. Sounds Like. In this word game, you must try to figure out the hidden word from the clues that are given.
I didn’t realize that a blind person can enjoy the iPhone as much as sighted people.
Then our world crossed when Michael Barnes came forward and proposed an app idea to port some classic text games on iPhone.
We talked and I listened to him using his iPhone with Voice Over. I never used this feature before, and suddenly I think it is the best feature on the phone.
iOS SDK doesn’t provide direct Text-To-Speech APIs,
it was a bit of challenge using only the UIKit accessibility functions.
I also tried to use a free TTS engine, but was unable to make it sound better than the built-in one.
After some investigation, I figured out a way (or a hack, worked well most of the time) to use Voice Over to speak out text changes on the screen automatically,
and I thought it is fairly usable for text games.

I never played these games before, but Michael had fond memories of them. If you are interested, you can get it in the App Store for free.

Audiorun by Alexander Shen.
Audiorun version 1.0.
Can you traverse the rooftops of the city with nothing but your sense of hearing?
This game has been designed in such a way that the visually impaired can also enjoy it.
In a tribute to distance games like Canabalt and Tobe's Great Escape, Audiorun has been created to capture the same feeling of leaping from rooftop to rooftop but with nothing but audio.
This game provides a completely new sensory experience and thus is best experienced through headphones.
The key thing to remember is: you can only successfully jump when all other sounds (footsteps and city) have faded away.
You jump by tuching the screen.
Any other time than that you'll find yourself splatted.

He is busy collecting feedback and making the next v1.1 better.

Meanwhile interactive comic by Andrew Plotkin and Jason Shiga.
Meanwhile.
On the way home from the ice cream store, little Jimmy discovers a mad scientist’s wonderland:
an experimental mind-reading helmet, a time machine, and a doomsday device that can annihilate the human race.
Which one would you like to test out first?
MEANWHILE is not an ordinary comic. YOU make the choices that determine how the story unfolds.
MEANWHILE splits off into thousands of different adventures. Most will end in DOOM and DISASTER. Only one path will lead you to happiness and success.
- A thrilling adventure of quantum physics, self-discovery, and kids getting into trouble. (
We mentioned the doomsday device, right?)
- Completely redesigned by the author for an infinite scrollable canvas.
- Full audio accessibility with VoiceOver; every panel and choice can be spoken.
This can be played on the iPad, iPhone, and iPod touch.

King of Dragon Pass by A Sharp.
King of Dragon Pass, Version 2.0.3.
A storytelling strategy game, an app for iPhone and iPod touch.
This acclaimed game of magical storytelling blends interactive stories and resource management into an epic saga of conflict, mythology, and community.
King of Dragon Pass is set in Glorantha (the world of the games HeroQuest and RuneQuest).
It's immensely replayable, thanks to nearly 500 interactive scenes and two objectives.
Short episodes and automatic saving mean you can play even when you only have a minute or two.
The built-in saga writes down the story for you. And advisors with distinctive personalities help you track your cows.
It's impossible to describe the emotional tug you feel when an old and trusted advisor, who you've watched grow from a young upstart, dies of old age.
Or when an exploration team disappears into the wilds, never to be heard from again.
Or when a cursed clansman, shunned by his peers, sacrifices himself to stop a raid.
The developer has been fantastic in regards to accessibility.
VoiceOver reads all page elements.
All buttons are clearly labelled.
The app is fully accessible with VoiceOver and is easy to navigate and use.

Hanging With Friends by Zynga.
Hanging With Friends.
a social mobile version of the word game Hangman for iPhone and iPod Touch.
Hanging With Friends challenges players to take turns creating and guessing words to stump, amuse and impress friends.
Players choose their avatar from a line-up of delightfully colorful characters and then join their opponents in a hilarious race to see who can hang on the longest.
Guess correctly and survive to play another round. Miss a word, and its one step closer to the end!
Players can also grasp at strategic lifelines that offer crucial hints and watch instant replays that provide a glimpse into their opponent's tactics.
Players move at their own pace, and up to 20 simultaneous games can be enjoyed at the same time.
Push notifications alert players when it's their turn and in-game chat messaging invites some serious smack talk.
And if a player's own friends leave them hanging, the random opponent feature will instantly find new challengers.

Papa Sangre by Somethin Else games, App Store page.
Papa Sangre.
: The audio-only iPhone horror game
You are lost, deep in the darkness of the land of the dead. Your eyes are useless to you here, but your ears are filled with sound. And what is it you can hear?

All you know is someone is in grave danger and desperately needs your help. Can you save them and make your escape or will you be trapped in the blackness forever?

You´re in Papa Sangre´s palace. His palace is in an afterlife that takes the form of a malevolent, unpredictable carnival: imagine a Mexican graveyard on the Day of the Dead — with the lights off. You´re the piñata for a host of partying monsters. They probably look a lot worse than they sound. You should count yourself lucky it´s too dark to see them.

Get out. Save the one you love. Do the right thing.

Papa Sangre is a video game with no video. It´s a first-person thriller, done entirely in audio by an award-winning team of game designers, musicians, sound designers and developers.

They have created an entire world using the first ever real-time 3D audio engine implemented on a handheld device.

The audio is rendered in real-time entirely in 3D, meaning you'll have to rely completely on your hearing as you make your way through this pitch-black, monster-infested cave.


Papa Sangre What's New in Version 1.2.
The wait was worth it. El Papa is BACK stronger, leaner, fitter, and more scary than ever!
Version 1.2 is a total ground-up rewrite based on the all new Papa Engine: the most advanced interactive audio engine and API in the world.
New in 1.2: complete rebuild using the all-new Papa Engine, rock-solid on all iPhones and iPads, from the 3GS upwards!
much, much more immersive sound, better spatial reverb, better binaural processing.
improvements for VoiceOver users: no need to toggle VoiceOver on and off between levels.
retina graphics and support for iPhone 5 screens.
minor tweaks to levels based on feedback:
now with more FUN. The Papa Engine is now available for anyone to incorporate into their game.
it's the best sounding, most sophisticated engine and API for any game that wants immersive audio.

Shredder by Eiko Bleicher Skizzix.com.
Shredder, a Chess Application.
Shredder, the most successful chess program ever, is now also available for the iPad. You can play against Shredder, analyze with him and solve chess puzzles. It offers the usual Shredder standard on your iPad.

In addition to the outstanding playing strength of the 12 times computer chess world champion, Shredder is also able to mimic the play of a human chess player with any playing strength. He even deliberately makes typical human mistakes in those levels.

Solve 1000 built in chess puzzles. Shredder keeps track of your performance and offers advice if needed.

You can adjust Shredder´s playing strength from beginner to master level. If you like, Shredder automatically adjusts his strength to yours. He even calculates an Elo rating for you. This is how the playing strength of chess players is typically measured.

During the game a coach is watching your moves and warns you if you are about to make a mistake.

See how you are getting better and better the more games you play and the more chess puzzles you solve.

Adjustable playing strength
Intuitive and very easy to operate
1000 built in chess puzzles
Watch your rating improve in a diagram
Outstanding playing strength on the iPad
Analyse your games with Shredder, find your mistakes and improve your play
Coach shows your mistakes
Different playing styles from passive to aggressive
Great variety: browsable opening book with more than one million moves
Access 1200 GB of endgame databases online
Enter and analyze any position you like
Load and save games (incl. names, date, etc.)
Send games via email
Different chess boards and pieces
VoiceOver / Accessibility support
Improve your play whenever and wherever you like

Shredder is available in three flavors:
Shredder Lite (free)
Shredder Chess ($7.99)
Shredder Chess for iPad ($7.99)

Ping Pong by LOLriffic Stuff.
LIKE PLAYING A REAL GAME OF PING PONG WITH YOUR IPHONE OR IPOD TOUCH!
Start up a game of ping pong table tennis, get ready to hear your audience applause and begin the awesome action of playing in one of your own paddle ball sports tournaments!
PRETEND YOUR IPHONE OR IPOD IS A TABLE TENNIS PADDLE (THINK NINTENDO WII)
Everything is unique when playing ping pong with this free app, there's no need to look at the screen as the entire experience is auditory.
Listen as your serve flies across the ping pong table and your enemy opponent hits it back to you. You'll hear the ball flying towards you in which you can swing to the left or right and serve it back.
Depending on how good your enemy opponent is, you'll play an intense game of tourney based ping pong for a few rounds before either your expert and health wise arm or your opponent's gives way and misses the ball.
COMPETE AGAINST THE AI IN A "REAL" GAME OF PING PONG TENNIS
Hear the chant and applause of your sport audience from the cheer stands clap for your successes and boo you in your misses and failures.
But fear not! The more you play, the better you'll get at beating your ping pong player opponents.
Do you think you have what it takes to play?
Challenge your heart and sport skills in this live action and sound based game revolving around your ping pong ball and the AI ping pong player computer!
Visually nothing happens on the screen except for a logo displayed on the screen and a caption that says “Swing to Serve then hit the ball when you hear it come back”.
No score is displayed.
You play the game by swinging your iDevice as though you were playing a game of table tennis (Ping Pong).
When you first start the app you hear applause and when it dies it is time to serve. When you swing your iDevice it will vibrate and make a swishing noise as the paddle (the iDevice) moves through the air.
When you hit a ball it makes the knock sound and the game continues until you or your opponent loses.

Accessible minesweeper by Tyflos.
Accessible minesweeper for iPhone and iPad.
A game of strategy whose aim is to clear the minefield without detonating a bomb.
In order to win the game you need to guess where the bombs are.
Jonathan Chacón is the first blind developer to publish an application in the appStore.
His wife drew the pictures.
It is compatible with voiceOver so  blind users can play the game.
Also includes features that will allow deaf  and people with hand and or mobility problems  to play the game.
Supports english and spanish languages.

Stem Stumper by Ananse Productions, Games For the Rest of Us.

Stem Stumper, a blind-accessible puzzle game
for the iPhone and iPod Touch.
A dynamic layered soundtrack to guide Mimea the vine
through 110 brain-teasing levels.
Use sling shots, sprinklers and Angry Acorns
to open paths for her to go.
Use the right combination to rack up points and prove once and for all you are smarter than a 6th grader.
The inaugaral game of Ananse Productions, Stem Stumper is built from the ground up to be enjoyed by both the iPhone's burgeoning blind community and fully sighted players around the world.

Stem Stumper is fully integrated with VoiceOver, Apple's builtin screen reader for iOS devices and and Talkback for Android.
If you think you can solve our puzzles with a blindfold on, we're including a sound only "sonar" mode.
While this might be Ananse Productions first project, members of Ananse´s team have already worked on several successful projects.
Kwasi Mensah, lead developer and programmer has worked on games as varied as Green Day: Rock Band, Borderlands and Mass Effect: Pinnacle Station.
Jennifer Kanis, our lead artist, has worked on tihe iPhone games in the Curious George franchise for FableVision.
Dawn-Marie Dunn, our Audio guru, has been involved in gaming for more than ten years and music for more than twenty composing original audio for Flash projects and sound effects for websites.
Fully integrated with VoiceOver and Talkback.
10 Beautifully drawn gardens all with their own dynamic soundtrack.
110 Puzzles.
Sound only "sonar" mode
Stem Stumper, the innovative puzzle game you can play with your eyes closed is coming to Android.
On Tuesday August 9th, you'll be able to chow down and feed Mimea the vine on both iOS and Android OS 2.1 or later.
We're also releasing Stem Stumper Lite, our free version that let's you try 20 of our brain teasing levels for free before buying the full game.
The objective in Stem Stumper is to get your plant, Mimea to grow in order to reach the bag of fertilizer hidden in the level.
To do so, you'll have to bypass obstacles and destroy anything that is in her way.
Stem Stumper can be played in one of two ways.
If you are playing this game traditionally by using sight, you tap around the screen until you find what you are looking for.
The second way to play Stem Stumper is to use the audio cues only.
You can either use audio cues in normal mode or in sonar mode where the whole screen turns black.
As you tap around the screen, the audio in the game changes.
The music gets louder as you get closer to what you're suppose to be looking for.
When you finally tap the area you are looking for, an audible alarm goes off.
It's a different alarm for different objects.
Instructions are still written in text so if you are blind or having trouble seeing, you won't be able to read the instructions that tell you what to do or how to play.
You'll need someone to explain it to you. But, it seems that if you go into your iPhone settings and enable VoiceOver in the accessibility section, the instructions will be read out to you.
I'm assuming if you are sight impaired, you would have this setting already enabled.
Once this is enabled, you can play the entire game without looking,
as now, the instructions as well as all menu items will be read out loud to you.
It will even tell you every detail about the game you are playing including how much flower power you have left and what items you are tapping on.
With VoiceOver on now though, you have to double tap everything instead of just single tapping it.


Punk Pie's Aurifi.
Aurifi.
Allows players to interact with sound in the same way video games let them interact with graphic objects: as they progress they explore a vast array of original sound components and audio effects, blending hundreds of musical phrases to create thousands of different permutations.

Only with new developments in mobile technology has this type of game become feasible. Aurifi exploits the touch and motion sensors and range of controls unique to the iPhone and iPod Touch, creating a wide range of sound-based micro-games in a way that no desktop or console-based game can duplicate.

Using headphones, players explore a sonic environment and pick up the skills needed to interact with Aurifi in a highly original manner.
They manipulate audio effects by bouncing, steering and batting them through the three-dimensional soundscape.
For example, in one micro-game, tilting the device left and right moves a sound across the stereo field and players are challenged to place it in a particular spot. It works in harmony with the background music, so that they are contributing to the overall audio environment.

Aurifi is unique among iPhone/iPod Touch games in that it can be played without users ever having to open their eyes. The in-game graphics are kept deliberately simple as they have no connection to the game itself.

It was created using music theory, digital sound design techniques and even the neuroscience of perception. It was created and produced by new game design company Punk Pie Ltd and developed by Four Door Lemon Ltd, supported by Screen Yorkshire and digital agency twentysix.

It is played entirely by means of music cues and physical responses. (

This is unlike anything you´ve played before. Aurifi´s™ heart beats to the rhythm of its unique game engine, created from scratch to provide you with an arena of the type you have not experienced before. To play Aurifi you must access parts of your brain you had forgotten existed.
Playing in the arena is a calming experience, lifting you out of the clutter of daily life, and placing you in a dream. Don´t get us wrong,  there are many challenges, but ones you will love to take.
the menu system is designed to be used EITHER by tilting or tapping the side of the screen you want, which makes menu navigation extremely quick.

On the tilt-based games, this takes a little time to get used to ,  it´s an unfamiliar control method. Just like graphical games, we purposely introduce a feature called ‘inertia´ that means that there is resistance to action ,  please don´t confuse this with lag ,  there isn´t any.

Punk Pie is an independent computer game design company based in York in the United Kingdom. The team is dedicated to creating unique concepts that stand out from the ocean of predictable titles available, and they constantly strive to create revolutionary ideas, rebelling against industry normal practice.


Realtime Audio Adventures' Soul Trapper.
An interactive audio adventure that follows the turbulent life of Kane Pryce, a 27 year-old drifter who possess a mysterious device known as the Soul Trap,
a supernaturally charged object that allows him to hunt down, capture, and send ghosts from the earthly realm to the afterlife.
Don your headphones and follow alongside Kane as he navigates a chilling maze of gangsters, ghosts, dames, and demons.
Immerse yourself in Episode One and help Kane unlock mysteries surrounding a haunted church that stirs newfound emotions and sends Kane on a perilous journey where no man has gone before.

Realtime Audio Adventures are designed to be easy to use, as easy as listening to an audio book with the addition of simple button commands made available on your touch screen.
They are all accessible using Voice Over.
Just put on your headphones, start up the game and begin by listening to the story. When it comes time to make decisions and act, you’ll be prompted by the game at the appropriate time.
Your choices and actions will determine how the story will progress.
Soul Trapper: Preview, the demo version of the critically acclaimed Soul Trapper audio adventure game, is now available for Apple iPhone and iPod touch.
In the preview version, the player is introduced to the chilling adventure with the first four of the twenty-three chapters from the full version of the game.
As the game progresses, locations become more complex, the rich cast of characters expands, and a wide variety of audio puzzles interweave seamlessly with the story,
requiring stereo perception, memorization, fast-action reflexes, and audio pattern matching to complete.

Christopher York, Blue Ox Technologies's Moxie word game.
You start with a hand of 52 letters that you go through Solitaire style.
Place each letter on the board or "Pass". If you "Pass" you can't go back to that letter.
You score points by:
Making unique words with the letters
Transforming your words into other words by adding and replacing letters. For example: "TIN" becomes "TINE" which becomes "TILE" which becomes "TILED" and so on.
Spelling special "Moxie words" for bonus points
There's no time limit and while it helps to know a lot of words, Moxie will more greatly reward those who like to think strategically.

EA Mobile's Bop-It.

Bop-It
BOP IT! TWIST IT! PULL IT! Get the addictive fun of the hit Hasbro handheld game on your iPhone
or iPod touch and the iPad
the commands and get ready to react ,  FAST! Start by bopping, pulling, and twisting, and unlock “Bopjects’ exclusively available on iPhone & iPod touch. Choose from 4 solo and 4 multiplayer modes. Play for fun or challenge your Facebook friends to beat your scores!

Just like the awesome Hasbro™ handheld toy, making moves is totally intuitive on iPhone & iPod touch. Use the simple Multi-Touch display controls or do an X-MOVE with the Accelerometer. Just listen for the commands and then bop, twist, pull, and more before time runs out. It´s super easy to play ,  and crazy addictive fun!


Bop-It is an iPhone version of the Hasbro toy introduced in the 90's,
that gets you to follow the instructions of tapping, pulling, and twisting objects on screen to the rhythm of the beat.

Craig Smith's Interactive Fiction Interpreter.
Frotz Interactive Fiction Interpreter
Interactive Fiction at Your Fingertips
Playing Frotz involves reading, thinking, and typing. If you just want to blow stuff up, this is not the app for you.]
Burned out on all the new-fangled graphics and dazzling eye candy on your shiny new iPhone or iPad? Nostalgic for a simpler time?
Then take advantage of those crisp high-resolution fonts to relive the glory days of the Great Underground Empire, or play any of hundreds of great works from the Interactive Fiction archive.

Frotz lets you play free works of Interactive Fiction text adventure games) on your iPhone, iPod Touch, or iPad.

Frotz plays titles written in the Z-Machine format. This format was invented by Infocom and was used to produce classic text adventures from the 80s such as the Zork Trilogy, Hitchhiker's Guide to the Galaxy, and Trinity.

In the past decade, text adventures have experienced a renaissance due to the efforts of a diverse Internet community of talented interactive fiction writers and fans. Many of these games are written using the same engine that powered Infocom's titles, thanks to the Inform compiler and authoring system created by Graham Nelson.
Frotz includes several built-in games, and includes a web portal for downloading new ones from the Internet.

Bright Artificial Intelligence Ltd.

Steve Jackson's Sorcery! The Shamutanti Hills for iPhone, iPod touch, and iPad.
Based on the best-selling Fighting Fantasy gamebook system, The Shamutanti Hills is Book One in Steve Jackson's Sorcery! series. Your epic quest will take you across the mysterious hills to the cityport of Kharé, but only if you outwit the creatures, traps and wizardry you encounter along the way.
Play as either a warrior or as a wizard. If you choose wizardry, your survival will depend on your knowledge of the Sorcery! Spell Book's darkest secrets. With many other unique features to discover, Sorcery! is a true challenge for novice and veteran adventurers alike.

Each book in the Sorcery! series is a complete adventure, you don´t need to have read a previous book to move on to the next.
The Shamutanti Hills iPhone App stays true to the original book, using Steve Jackson´s original text and John Blanche´s iconic illustrations. This highly anticipated iPhone App combines the user-friendly features of an e-book, with a new level of gamebook excitement.
Fighting Fantasy fans will love the classic story and original illustrations with a technological twist; No more dice, pencils, or bookmarks. All the special features are built in!
Features:
Tap the on-screen buttons to flip pages
Save and resume adventure
Audio spot effects
Dice roll with or without motion sensor
Unique Spell Casting ability, exclusive to the Sorcery! series

Blind Cool Tech has reviews of some iPhone games.
8/25/2010 Raul Gallegos

spends a restless evening playing three accessible iPhone games. Moxie is a wordbuilding game, Beep Beep is a Simon Says style game, and Zany Touch is a Bop It type game.

AppleVis.
A site for vision-impaired users of Apple's iOS devices.


Stella's Apps For The Blind And Visually Impaired.
It has been said that technology has made the world smaller, but for the blind or those with poor vision, iDevices are opening up a whole new world.
This AppList highlights some of the most innovative and entertaining apps available to the vision impaired.
Now, with the aid of an iPhone, the blind can virtually see color, light, paper money and much more.
Be on the lookout for our AppList: Entertainment Apps For The Visually Impaired.

The following games use Voice Over to speak games:


List of iPhone games.

if you go there and click games you will see some of the games that are already accessible to a large degree.


Accessible Devices - Podcast Archive.


Tutorials For Using Voice Over With Apple Products.

David Woodbridge of Vision Australia podcasts.


web page by Louis Scrivani and Phil Vlasak, April 3, 2014